Call of Juarez 2 - Bound in Blood Retail & Demo *

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Call of Juarez 2 - Bound in Blood Retail & Demo *

PostPosted by DosFreak » Thu May 06, 2010 5:00 am

THE BELOW ONLY TESTED WITH THE DEMO


1. On execution of CoJBiBDemo_x86.exe you will receive the following error:

"The procedure entry point getnameinfo could not be located in the dynamic link library WS2_32.dll"


Copy ws2_32.dll from \winnt\system32 to the game directory and rename it to ws2_32_org.dll. Copy ws2_32.dll from 2000 XP API wrapper to the game directory.

2. On next execution you will receive the following error:

"The procedure entry point InterlockedFlushSList could not be located in the dynamic link library KERNEL32.dll"

Copy kernel32.dll from \winnt\system32 to the game directory and rename it to kernel32_org.dll. Copy kernel32.dll from 2000 XP API wrapper to the game directory.

3. On next execution you will receive the following error:

"The dynamic link library X3DAudio1_4.dll could not be found"

Copy X3DAudio1_4.dll from the Win2k X3D+XAudio2 pack from GameCopyWorld to the game directory.

4. On next execution you will receive the following error:


"The dynamic link library msvcrx.dll could not be found"

Copy \winnt\system32\msvcr71.dll to the game directory and rename it to msvcrx.dll


5. On next execution you will receive the following error:


"The dynamic link library XAPOFX1_1.dll could not be found"

Copy XAPOFX1_1.dll from the Win2k X3D+XAudio2 pack from GameCopyWorld to the game directory.


6. On next execution you will receive the following error:


"The dynamic link library XINPUT1_3.dll could not be found"

Copy XINPUT1_3.dll from the win2k X3D+XAudio2 pack from GameCopyWorld to the game directory.
DosFreak
 
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