Bulletstorm Retail *

Here you will find installation guides and fixes for WinXP games

Bulletstorm Retail *

PostPosted by OldBoy2k » Tue Mar 08, 2011 7:08 pm

Missing Exports:
FAULTREP.DLL - ReportFault
KERNEL32.DLL - GetProcessId,RtlCaptureContext,RtlCaptureStackBackTrace
Dbghelp.dll - MiniDumpWriteDump

1) install the game
2) for Faultrep.dll,X3DAUDIO1_7.DLL,XAPOFX1_4.DLL,XINPUT1_3.DLL download the x3daudio driver:
click: download Win2k X3Daudio driver
install as described and copy Xinput1_3.dll,Faultrep.dll from the archive to the binaries directory.
3) download dbghelp.dll from here:
download: dbghelp.dll
and copy it to the binaries directory.
4) for Kernel32.dll you will need the wrapper pack:
click here to download Wrapper pack
copy together with the renamed Win2k system Kernel32_ORG to the binaries directory.
5) install the xlive fix as described here Download & Installation: Games for Windows Live v3.02.0217

Report any problems in the Troubleshooting section.Thankyou.
Posts: 1351
Joined: Fri Feb 15, 2008 5:10 pm

Re: Bulletstorm Retail *

PostPosted by OldBoy2k » Tue Mar 03, 2015 9:12 pm

Solution to run the game on ATI Radeon X1xxx chipsets:
2000gamer wrote:The game started, I am very greatful :)

The problem is, that Unreal Engine 3 games in 2011 (or newer) cannot run on ATI Radeon X1xxx chipsets.

The solution:
1. Go to [game root]\Engine\Config and open BaseEngine.ini.
2. Search "bInitializeShadersOnDemand=False" line and edit to "True".
3. Run the game.

http://twigstechtips.blogspot.hu/2011/0 ... -away.html

Thanks for the solver :)

thanks 2000gamer for finding and sharing this information.

Posts: 1351
Joined: Fri Feb 15, 2008 5:10 pm

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